“Dauntless Free” VIA Epic Games Store
“Dauntless Free” to play is currently a HIT!
Since it’s Release on May 21st.
Dauntless player count “TOPS SIX MILLION” after leaving early access.
Monster Hunter-like Dauntless has kept on observing accomplishment over its initial access period, and it’s hit some enormous new achievements following its legitimate dispatch on May 21. The last arrival of the game crosswise over PlayStation 4, Xbox One, and the Epic Games store has brought the all out player check more than six million around the world – in its first week.
Spare the Shattered Isles, a progression of drifting islands that make up a wrecked world, in the allowed to-play community ARPG Dauntless. Colossal brutes called Behemoths undermine the equalization of life and must be vanquished. Become nimble and able in fight utilizing liquid battle mechanics, avoiding assaults and tying combos with exactness. Play with up to four individuals in a gathering, receiving benefits to art better weaponry. Utilize the Aethersmith to make gear, from swords to sledges to blades. Improve apparatus to upgrade the details and essential affinities of the two weapons and shield. Chase an assortment of Behemoths, each with novel capacities and assault designs, for example, the airborne Shrike and the searing Embermane.
- 4-Player Co-Op – participate on the activity for nothing, playing with up to four players.
- Chase Behemoths – rout an assortment of mammoth beasts with special capacities that compromise the world.
- Liquid Combat – ace the smooth mechanics of battle, evading assaults and binding combos.
- Broad Weapon Crafting – utilize the plunder accumulated from Behemoths to improve weapons and defensive layer.
- Swords, Axes, and then some – pick a weapon of decision, exchanging between and acing obtuse weapons, swords, and that’s only the tip of the iceberg.
Developer: Phoenix Labs
Publisher: Phoenix Labs
Game Engine: Unreal Engine 4
Founders: Jesse Houston, Robin Mayne, Sean Bender
Studio Manager: Jeanne-Marie Owens
Animation Director: Greg Lidstone
Art Director: Glenn Barnes
Senior Programmer: Brent Scriver
Audio Director: Rob Blake
Release Dates: May 21, 2019
Founder’s Alpha: August 18, 2017
Closed Beta: September 1, 2017
Open Beta: May 24, 2018
Dauntless is the main title by Vancouver, Canada based studio Phoenix Labs. The studio was established by previous Riot Games designers Jesse Houston, Sean Bender, and Robin Mayne in 2014. The studio incorporates 40 engineers from an assortment of huge name studios including BioWare, Blizzard, and Capcom. Dauntless was first uncovered in December 2016 during ‘The Game Awards’ and propelled into a playable ‘Organizers Alhpa’ on August 18 2017. Players could be chosen, or become tied up with the Founders Alpha for $80.
Development History / Background
Dauntless is particularly motivated by Capcom’s Monster Hunter arrangement, however with a more grounded accentuation on center play. The group has expressed that they are not stressed over Monster Hunter: World and its planned PC dispatch in mid 2018 as it would just assistance develop the class.
Operating System: Windows XP / Vista / 7 / 8
CPU: Intel Core i5-2390T 2.7GHz / AMD Phenom II X4 B25
Video Card: GeForce GTX 660 TI / ATI Radeon R 370X
RAM: 4 GB
Hard Disk Space: 24 GB
Operating System: Windows 10
CPU: Intel Core i7-920 Quad 2.67 GHz / AMD Phenom II X6 1065T or better
Video Card: GeForce GTX 970 / ATI Radeon R9 390 or better
RAM: 8 GB
Hard Disk Space: 24 GB